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osu! WP

osu! WP

Publisher: CXYDEV
( 1136 Reviews )
License: Free
Available on
Mobile device

Information

License:Free
Category:Music
User-rating:4.5 ( 1136 Reviews )
Publisher:CXYDEV
Language supported:

English (United States) 日本語 (日本) 中文(中华人民共和国) Deutsch (Deutschland)

Minimum
OS:Windows 10 Mobile, Windows Phone 8.1, Windows Phone 8
Architecture:ARM
Recommended
OS:Windows 10 Mobile, Windows Phone 8.1, Windows Phone 8
Architecture:ARM

Description

osu! - rhythm is just a click away osu! is a popular desktop rhythm game with huge online music and player. Click, slide and enjoy your favourite music!


(WP8 version update v2.0, please uninstall v1.6 first,Update from v1.6 to v2.0 will delete all your beatmaps! WP7 version only support skydrive now!)


With osu!WP, you can play osu! on your WindowsPhone. We support most of the osu! functions, you can sync your osz files with SD card or directly download music from web. with online leaderboards, beautiful UI ,background music player and more. just osu!


the osu! name and associated graphics are used with the permission of ppy


v2.1.5 fix spinner bug for HD and WXGA screen show multiple background for one song correctly v2.1(WP8) better game performance larger hitobject for WXGA and HD screen support Live Tile and Music Hub Tile fix some bug v2.0 windows phone 8 version download songs by IE , SD card and other app. new UI 3 new songs v1.6 new osu! skin, high display for particle effect v1.5 new mod "hard rock" new leaderboard and achievements change approach rate set skins v1.4 two-finger support live tile Texture layer optimization,more active~ auto mode optimization count more combo in one slider (just like PC version) v1.3 pause and stop experience are more friendly, fixed the double-pause bug, add soundeffect control, hit volume optimization. no 300point, no combo! v1.2 change UI,more hit effects ,update search service and sound effect. 5 NEW SONGS v1.1 fix download bug of WP8 device fix read file bug update openxlive v1.0 support close music when close the App more hit effect in Game v 0.8-0.9 beta 1.Don’t support background vedio,storyboard and taiko mode. 2.Don't support 256m ram devices 3.Only WindowsPhone 7.1 version 4.we next will focus on storyboard and will develop for Windows Phone 8 version


include In-app purchase for “High display”

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Reviews

  • 9/10/2013
    by Shizuki

    It won't allow me to download songs :(

  • 5/4/2014
    by Sam

    Definitely provides the Osu! experience perfectly accurately. So far it's worked with every .osz I've tried. This game is absolutely brutal on the battery though - less than an hour of play killed 70% of my battery.

  • 3/22/2016
    Can be better by Chalanthorn

    Needs w10 UI design and I will pay you support!

  • 1/14/2015
    by John

    Beatmaps offbeat and some won't load

  • 7/13/2014
    by Daniel

    It's good overall, but there are some bugs that really just kill the gameplay, like wrong timing, skipping beats and stuttering.

  • 8/2/2014
    by Jorge

    The game is just great, yet it has many flaws like missing moda and like 85% of the time the notes of the mapa are just wrongly paced/off. Please fix this!

  • 12/26/2016
    Lots of potential, but has lots of bugs by David

    I can definitely see the app going places. It has features that no other osu! mobile app has, it faithfully recreates the game zone from osu!standard mode from the PC game, and looking at it, the app looks rather well-made. However, it has a lot of bugs scattered around the app. During gameplay, on devices with less RAM, the game zone lags out, causing an immediate fail, since the beatmap is still running. Despite being mentioned, the app doesn't let you import beatmaps from OneDrive. Some of the game's options do nothing when enabled and importing from SD cards can crash the app. Starting the app is always a gamble on my Lumia 650, since 9 times out of 10, the app doesn't launch. I tried reinstalling it multiple times, but to no avail. Overall, the app has lots of untapped potential. Once all of the app's features work reliably, I'm sure that the end product will be something that even peppy (the PC game's programmer) would be proud of.

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